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Tanks are armored vehicles which have frequently appeared in the Contra series. They generally appear as minibosses encountered midway through the level or are actually the main bosses fought at the end. Some may also simply appear as part of the stage environment.

In certain occasions, they may even be able to be ridden by the player in order to temporarily benefit of the massive firepower they provide.

General information[]

With the Contra series being themed after guerrilla warfare, it is no surprise to see diverse types of tanks and other armored vehicles appearing throughout the various installments that comprise the franchise.

Tanks are characterized for being large, armored military grade vehicles equipped with heavy artillery cannons on the front and sometimes other types of armaments mounted on them, these usually being miniguns operated by soldiers either sitting in the tank's cockpit or in secondary battle stations.

Another particularity of these vehicles is that even if they advance at a slow pace, they will do so almost without stopping, in an attempt to corner and run over the player. The general tactic to avoid this consists in unleashing as much gunfire at them in the shortest time possible, taking care of not being hit by their own projectiles, of course.

Of special note is Magnus, a large heavy armored tank that has appeared as a recurring boss in several installments of the Contra franchise. In each game, this vehicle has appeared with a completely different design, implying that the name "Magnus" is actually a brand of heavy artillery military vehicles and not just the same tank; with models sometimes specifically named after their version number (e.g.: Magnus Mk. 2, Magnus Mark V, etc.).

In the first stage of Contra III: The Alien Wars, the player can actually ride on a tank and unleash its devastating power against enemies, either by shooting its powerful cannon or by running them over. The cannon is capable of destroying Middle Fortresses in one or two shots. The experience of riding it is short lived, though, as the opposing forces will concentrate in destroying it (especially the grenadiers), or flaming gas pipes on the streets will eventually impede further progress.

Army tanks make an appearance in Contra: Rogue Corps. They occupy much of the Damned City as they attempted to annihilate the Fiends present within the city. Unfortunately, by the time the Rogue Corps conduct their exploration into the city, all of the tanks are seen out of commission. They cannot be jumped on and serve as a large barricade wherever they are seen. The fire they emit does not harm the characters. In a few Missions, a tank's barrel is separated from the tank itself nearby. One can pick up the barrel and reattach it to the tank. When done, the character uses the reattached barrel to lift the tank high into the air, then as it falls back down, they perform a powerful thrusting attack on the tank, sending it soaring directly through a Fiendish wall or barricade, destroying both the vehicle and the enemy barricade. This action is almost always mandatory to perform to complete Missions, when available.

In Contra Returns, there are several tanks that appear throughout the game, either as minibosses or common enemy vehicles.

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