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That's not the unmanned robot! Somebody is inside that thing!
~ Player character

Powered Ninja Murasame (パワード忍者村雨 Pawādo Ninja Murasame?) is the first boss in Contra: Hard Corps.


Powered Ninja Murasame is the first area boss in Contra: Hard Corps. It is regarded as being the main mobilization force behind the robot rampage that took place in the city. At first, it is believed to be an unmanned robot, but as the Hard Corps catch up with it, they realize it's in fact piloted by an unknown foe.

Murasame is a large and slim robot with orange plated armor who wields a plasma assault rifle. It makes its introduction by initially standing atop a large building and then jumping down to ground level to confront the soldiers, destroying a car in the process. It then commences its attack by jumping around performing somersaults and firing its weapon.

Once it has sustained enough damage, it will "laugh" and proceed to detach its torso from its waist, extending its arms (which turn into sharp blades) and spinning around as if they were the blades of a helicopter; the torso will then begin to fly around, making a first pass and slicing clean the building in the background, making it to crumble. It will then continue attacking by sending out the spinning torso toward the player and reattaching it to its legs after each attack, and also by performing long lunges with its bladed hands. If the player starts this phase behind the boss, he will lunge-dash first, then slice up the building (this may alter his attack pattern).

Once again, after sustaining enough damage, the robot will explode and its pilot will come out from the wreckage, introducing himself as "Deadeye Joe", one of the main antagonists in the game - a mercenary whose only reason to join the rebellion is to seek a worthy opponent. He'll then taunt the heroes to come after him if they really want to know who he is. The player is then given the option to either go in his pursuit or continue their mission and rescue the research center. Whichever option is chosen, it's clear that this will not be the last that will be seen of this character; and in fact, he'll be fought several times throughout the rest of the game, generally seen piloting heavy military machinery.


Phase 1 - Murasame has both body parts attached at all times
  • Assault rifle: Fires a quick blast of plasma shots straightforward, but their speed accelerates as they cross the screen. Can be dodged by sliding or evading using the platforms. Normally fires low by squatting but if a player is on one of the platforms or is jumping, it adjusts its aim by firing high whilst standing.
  • Stomp: Leaps and somersaults around the room, and may attempt to crush the player by jumping on them.
Phase 2 - Murasame can detach its torso area at any time from its body
  • Spinning torso blade: Detaches its torso, rapidly spinning its bladed arms with deadly force toward the player before retracting backward. While detached, the leg area of the robot cannot be harmed. Can be crouched from or slid past while on the ground.
  • Lunge dash: Charges straightforward with its bladed arms. Can be jumped over or slid past.

Regional differences[]

In Probotector (the Mega Drive version of Contra: Hard Corps), an unknown enemy alien dubbed "Alien Commander" (Alien Commando in the instruction booklet) pilots the Powered Ninja Murasame instead of Deadeye Joe. Also, there's no dialogue claiming that the machine is manned.


  • It's possible to destroy the Powered Ninja Murasame before it slices up the building, although accomplishing this will neither impact nor affect gameplay in any major way.

See also[]