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Frontline Base 985 is the first stage in Neo Contra.





The stage opens up with a missile being fired from a space station toward the Earth below. The missile smashes through a building and slams into the ground, destroying the street. Your character jumps out of the impact crater, having ridden the missile down to the surface.

Move forward, shooting past the barricade and destroying the two large cylinders ahead of you (2%). A flying craft will fly toward you, so destroy it with your lock-on attack (3%). Weave between the walls, killing a blue sniper and another flying craft (5%). A couple of green grunts and a sniper (6%) are stationed by two more cylinders (8%). Moving on, a swarm of grunts attack and a drop ship dumps more on top of you. You get nothing for the grunts, but destroy the drop ship (10%). More green grunts, a cylinder and an armored sniper follow (12%). The armored sniper can be killed by destroying the cylinder behind him, waiting for him to move his shield, or just fire enough to destroy the shield. You can also use the flamethrower or other explosives. Past this mess, wait for a break in the blue sniper's shots to move in and take him out (13%). Watch out for grunts, as it can get crowded in this area.

Once the area opens up, a lot of things will begin attacking at once. When the flying craft appears, retreat a bit and destroy it (14%). Head back to see two blue snipers, three armored snipers and a tank. Either take out the minor guys (19%) and then go after the tank (20%), or simply destroy the tank to kill everything at once. Do the latter if you prefer heavy weapons, and the former if you prefer rapid fire weapons. In any case, keep watching out for grunts, as they can kill you if you let their numbers grow too high.

Head north to a small side area, where the other drop ship you saw with the first one will land. Before dealing with it, take out the flying craft (21%) and the artillery unit (22%) before destroying the grunts and drop ship (23%). Destroy the last two artillery units (25%) and head back down and west. On this street you'll run into several small blue mechas (28%), two bazooka guys (30%), and a large flying craft (31%). Another blue mecha is to the north (32%), but before heading up that way go further west and destroy the trunk and cylinder (34%). Take out the blue mecha and bazooka soldier (36%).

Past the barricade is an armored soldier (37%) and two cylinders (39%). If you time it right you can use the cylinders to take out the two small flying crafts (41%) in one shot. Further up is a repeated set: armored sniper, two cylinders, two flying crafts (46%). Fight past the grunts to reach the first miniboss, the Gigamech (48%). Continue to move forward after it's completely destroyed. Take out the two snipers (50%) from a distance, the large flying craft that appears to your left (51%), then the four bazooka soldiers (55%) to the left and right. Once everything is gone, take out the satellite dish with lock-on weapons (56%) before going on. You can go right or left, but all of the enemies that are worth percentage points are to the right. Head that way and get right of the two snipers (58%) hiding behind the walls, then deal with the armored soldier and cylinder (60%). Another sniper guards the exit path (61%).

When you reach the edge of the platform, a large hovercraft will appear directly ahead (62%). Two armored soldiers are stationed by a tank and two barrels. Take out the barrels with heavy weapons to kill everything at once (67%). When you start to cross the bridge, another large hovercraft (68%) will appear. Destroy it and then the two bazooka soldiers (70%) in the middle of the bridge. Three more snipers (73%) and a lot of grunts guard the next segment of the bridge. At the end of the bridge, two small hovercrafts (75%) and two bazooka soldiers (77%) are waiting.

You'll be outside the base, which is guarded by three armored soldiers, a tank and two soldiers with mortars. Kill the armored soldiers (80%) from a distance before you can even see the tank. Take out the tank quickly and it'll explode, killing the two guys with mortars (86%). From here on out it's nothing but bosses. First, you will fight the Gegebonne (89%), and then jump down the shaft it was sitting in to fight the Magnus IV (92%). At the bottom of the shaft is a large room where Guerilla Contra (100%) falls from above with his giant mecha.

Guerilla Contra goes down in a fiery explosion when his vehicle blows up, hailing somebody called "Master Contra" with his last breath. In the ending sequence, the scene cuts to a mysterious figure at a command station. Master Contra is receiving the report that the base was destroyed. He mentions something about the Assembly sending them and he tells his subordinates to delay the main characters. He also says that they should prove entertaining while the final preparations are being made.


Description Audio
Theme of Neo Contra Stage 1 - Safety First.
Theme of Neo Contra Stage 1 Mini-Bosses - Perfect Zone.
Theme of Neo Contra Stage 1 Boss - Guerrilla Contra.
Neo Contra
Bill Rizer (clone) • Jaguar
Neo Contra
Guerilla ContraPlant ContraPheromone ContraAnimal ContraSearleMaster Contra
Gigamech • GegebonneMagnusMystery GEarth DragonGeroikaDograTarakoid SLand Worm • Beam Frame Mech • Drone Frame Mech • Tarakoid MKimkohGirongaGava
Frontline Base 985Stage 2BaseAircraft CarrierNeo Contra Research FacilityMaster C BaseSpace
Neo Contra Original Soundtrack