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Movement Lock[1] is a commonly recurring technique featured in the Contra series.

Description[]

First appearing in Contra III: The Alien Wars, movement lock allows the player to stop loving in place by (usually) holding down a button, which will cause the player character to stand in place but be able to aim their gun in eight directions. Locking one's movement while aiming has become a prominent technique, useful for just about every situation involving blasting large or durable targets or bosses.

Appearances[]

Contra III: The Alien Wars[]

Holding the R button will allow the player to stand still and aim their weapon in any eight directions they desire. Holding both the Movement Lock button and the L button will allow the player to set up Random Shooting. The Flame Thrower works well with Movement Lock due to its 360° movement.

In Contra Advance: The Alien Wars EX, the L button is instead used for Direction Lock, replacing Random Shooting.

Contra: Hard Corps[]

Instead of holding a certain button, players have two different "mode" options that swap between moving while firing weapons (mode I) and firing weapons in eight different directions while idle (mode II). To swap between modes, hold the SHOT button then press the SELECT button. Alternatively, if one is using a six button Sega Genesis controller, buttons X, Y, or Z will instantly swap modes. Oddly the English instruction manual mentions that these three buttons go unused.

Contra: Shattered Soldier[]

Neo Contra[]

Hold the R2 button to lock the character in place. This function is useful when surrounded by enemies. It is also easy to lock on to enemies by quickly spinning in place.
~ Tutorial description

Hard Corps: Uprising[]

Contra: Operation Galuga[]

In addition to Movement Lock, the game introduces a new 360° aiming feature.

Gallery[]


References[]

  1. Name used in the tutorial of Neo Contra.
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