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Magnus (磁力重装甲車 マグナス Jiryoku Juu Soukousha Magunasu?, lit. "Magnetic Powered Heavily Armored Vehicle Magnus") is a recurring boss in the Contra series. They are a series of large and heavily-armored tanks powered through the use of magnetic force. Each game where one of these tanks have appeared in has had its own model; as such, their sizes, shapes and armaments differ greatly between titles.

Description[]

Magnus is a large, heavily-armored tank encountered at the end of Base Area 2. It has three gunner stations on its top from where soldiers manning rifles can attack individually. The soldiers on the side posts man miniguns, although these shoot standard single rounds. They can be killed individually in order to weaken the boss's overall firepower. The commander at the central post is actually the boss's weak spot, and once defeated, the whole tank will be destroyed.

Even though it is a tank, and as such, moves via two wheeled straight tracks on each side (according to its artwork), the vehicle can also move horizontally without problems.

The vehicle also features two retractile electrodes on its front from where a magnetic field is generated. These can be extended a certain distance in order to attack ground enemy units easily. This field is actually not lethal to the touch in the arcade version, although this is not the case for the NES conversion.

Since most of the tank's offensive capabilities are designed to attack enemies on the front, by quickly positioning oneself behind it will considerably reduce the threat it poses.

Appearances[]

Super Contra[]

Arcade

First appearance of the Magnus tank in the series, where it acts as the boss of Area 2, Ruins of the Federal Military Base, the first top-down stage to appear in the entire franchise.

The central station is only the tank's cockpit, where the operator is seated, and it cannot attack in any way, only serving as the boss's weak spot. If the player managed to save a Hyper Shell, it is advised to detonate it immediately. The shell will gravely weaken the boss, and if thrown at the right time, the battle may end as quickly as it began. Always keep an eye on the tank, though, as it might run over the player due to its considerably high speed for such a large vehicle. Although electricity is seen between its two front lightning rods, the electricity does not in fact harm the player (this may be a glitch).[7]

NES

In the NES conversion of the game, Super C, the tank's speed is slower and the commander at the central post mans a rifle from which he shoots long laser beams. Like in the arcade version, once the operator is defeated, the whole tank will be destroyed. The oddity bug from the arcade version seems to be fixed here and the electric field generated by the tank's two extendible frontal electrodes is in fact lethal to the touch.

Contra III: The Alien Wars[]

A legitimate successor to the original Magnus tank appears midway through the first stage, only acting as a miniboss this time around. Shortly after passing through the area with fiery leaking pipes on the street, a building in the background will suddenly start to crumble and the Magnus Mk. 2 tank will emerge behind it.

The Magnus Mk. 2 is much smaller than its original model and is only piloted by a single alien soldier this time around. The vehicle will advance menacingly toward the left side of the screen, only leaving enough space for a person to fit in, and then retreat while launching a constant barrage of grenades in an arcing pattern from its six-barreled cannon.

By concentrating in unleashing non-stop heavy firepower on the tank miniboss, it will be destroyed before it can charge forward again.

If the player takes position on the right end of the screen as the tank enters the battlefield, they will temporarily remain out of harm's way. However, if the vehicle is not destroyed in time, it will run them over on its way back.

Contra: Shattered Soldier[]

Because it moves by magnetic force, it emits no exhaust gas at all and it is a environmentally-friendly combat weapon. Since it is a weapon design for long-range support, it has the main characteristic of being weak when it comes to close combat.

The Super Magnetic Tank Magnus MK IV appears as the first mini-boss in the first stage of the game. Just like its previous incarnation, it also launches missiles but is also capable of performing great leaps as it moves back and forth at times. It also moves around on legs.

Neo Contra[]

A venerable aircraft that was developed with the goal of destroying the strongest of humanity. Its main armaments are multiple floating mines and a high convergence variable laser.

The Anti-Contra Tank Magnus Mark V appears as a miniboss after defeating Gegebonne, but long before battling Guerilla Contra.

Contra 4[]

In Contra 4, a similar tank codenamed the Rino-X1 Battle Tank is encountered in the City stage and attacks by firing either blasts out its cannon which travel in a straight line, or rolling shots that travel along the ground. It also slowly charges toward the player, which can only be avoided by crouching.

Contra 3D[]

A tank that has been infested by aliens. An electromagnetic attack is emitted from the electrodes, and a powerful beam is emitted from the main gun.
~ Contra 3D official profile description
Stats
  • Age: ???
  • Height: 11m
  • Weight: 23 t

Gallery[]

Screenshots[]

Sprites[]

Artworks[]

See also[]

References[]

Super Contra/Super C
Organizations
Contra
Bill RizerLance BeanRD008RC011
Red Falcon
Bosses
Arcade
Entrance SecurityMagnusDethgerbisMetal AlienEmperor Demon Gava
NES
Great HeliMagnusSensorLaser ChandelierGiralalEmperor Demon GavaDethgerbisKimkoh
Minibosses
Arcade
M4A4 TankGreat HeliGiralalSuspicious Face
NES
TuckerSpidalSuspicious Face
Stages
Arcade
Ruins of the Federal Military BaseInside the Federal Military BaseDeep JungleAlien 1Alien 2
NES
Base Area 1Base Area 2JungleBase Area 3Base Area 4Alien Area 1Alien Area 2Alien Area 3
Soundtrack
Music from Super Contra & A-Jax
Contra III: The Alien Wars
Organizations
Contra
Bill RizerLance BeanJimboSullyRD008RC011
Red Falcon
Bosses
Slave Beast TakaBosco SpiderBig FuzzAnti-Contra Battleship DodriguezAnthellEmperor Demon GavaLiving Brain Organism SearleSix Men Feromedos
Minibosses
Middle FortressMagnus Mk.2Dome DefenderTri-Transforming Wall WalkerGarth BaseBrother Robots Kenny 1 & 2High Speed Tank BoobyTetranduckerSensor ArmFierce CannonRocket Ninja SasakiOggie GeneratorJavaGomeramos KingKimkohMetal Alien
Stages
Occupied City StreetDestroyed HighwayFactory ZoneAir BattleSheer CliffAlien's Main Base
Soundtrack
Contra III: The Alien Wars Original Video Game Soundtrack
Contra: Shattered Soldier
Organizations
Contra
Bill RizerLucia
Blood Falcon
Bosses
TakaYokozunaCrawler TankJinmen GyoEmperor-Demon GyabaVital GonadGrotesque Chimera
Minibosses
BikerMagnusFactory Demolition MachineSnow WormFlying SubmarineTrain Plasma CannonZweihanderFloating Bird Nest Garth BaseMince WormGluttonous UgougoBurstrick RiderBig PinheadCochlear Armored CarWallLance BeanGomeramos KingTissue HelminthKimkohPresshandMr. Heli-RoboUltimate BeingCelestial FrogCelestial JellyfishCelestial Atomic Cell
Other characters
Enemy Commander
Earth Federation Government
Triumvirate • (Gaius, Nero, Commodus)
Moirai
Stages
FortressTrainCitySeabedArchipelagoSanctuaryStage 7
Soundtrack
Shin Contra Original SoundtrackContra: Shattered Soldier
Neo Contra
Organizations
Contra
Bill Rizer (clone) • Jaguar
Neo Contra
Bosses
Guerilla ContraPlant ContraPheromone ContraAnimal ContraSearleMaster Contra
Minibosses
Gigamech • GegebonneMagnusMystery GEarth DragonGeroikaDograTarakoid SLand Worm • Beam Frame Mech • Drone Frame Mech • Tarakoid MKimkohGirongaGava
Stages
Frontline Base 985Stage 2BaseAircraft CarrierNeo Contra Research FacilityMaster C BaseSpace
Soundtrack
Neo Contra Original Soundtrack
Contra 4
Organizations
Contra
Canon
Bill RizerLance BeanMad DogScorpion
Non-canon
JimboSullySheena EtranziLuciaProbotectorSolomon Caesar
Red Falcon
Bosses
Defense WallGromaidesGodomugaMissile Hugger 3000 (gigantic form) • Barracuda
Big FuzzCrustacean CruiserGomeramos KingBlack Viper (final form)
Minibosses
NoueiMissile Hugger 3000 (normal form) • ReaperMagnusArachnidBlack Viper
Stages
JungleLaboratoryBaseHarborOceanFactoryCityAlien HiveHarvest Yard
Soundtrack
Contra Dual Spirits Original SoundtrackContra Chronicle Vol.1 coupling with Hard Corps: Uprising
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