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Contra Wiki

You stubborn buffoons! Prepare to die!
~ Pre-battle dialogue (2 Players)

Colonel Bahamut is a boss from Contra: Hard Corps. In one route, he battles the Hard Corps using a mechanized Power Glove.

Description[]

Within his headquarters, Colonel Bahamut confronts the Hard Corps, who came "knocking on his front door". After a failed attempt to sway the heroes toward his side, the Colonel raises his right arm and calls forth a robotic arm to apply itself to him. With his mechanical super arm, Bahamut dashes straight toward the heroes, then continues to hop around the battlefield until he gets into a suitable corner, where he will launch his next attack. His three attacks consist of dashing toward the heroes with a spinning arm, jumping high in the air then launching himself toward the heroes as he spins rapidly in a buzz-saw like fashion with his arm, and launching his mechanical arm high into the air to grab a large chunk of his base to toss at the heroes. He shuffles through these three attacks and these leaps around the stage until the Hard Corps deal enough damage to shut him down for good. In a co-op game, Bahamut may shuffle more frequently back and forth between the two corners of the room if each player occupies a corner (Bahamut may on occasion still land on a corner to execute a main attack, but not as frequently as normal, as he is constantly trying to distance himself away from each player).

It is unclear how Bahamut is able to survive multiple bullet hits from the Hard Corps, as the latter's weapons have been shown to be powerful enough to take down even the toughest of enemies and Bahamut is a mere human, never stating to have any outside super-human enhancements within this encounter. Although it is possible that the Hard Corps are firing at the arm itself (as it is seen exploding after the fight). This may not be entirely true either, though, as before the fight begins, the heroes are able to damage Bahamut directly with their weapons mere seconds before the arm is applied to Bahamut.

A glitch can occur if the player jumps right before Bahamut launches his spin attack at the jumping player, and at the peak of the player's height. If high enough, Bahamut will recoil into the top offscreen portion of the room, resulting in his sprite wrapping around the screen, which will result in his sprite being glitched inside a position out of bounds. This makes him impossible to hit and will force a restart of the console. Homing guns will lock on to him above the arena but won't hit him. If he does his tossing metal attack during this time, his claw will infinitely launch upward, producing notable slowdown.

The Alien Master also wields the Power Glove in-battle in an identical manner in Probotector (MD).

Other appearances[]

The Power Glove, as well as Colonel Bahamut, make an appearance in Vampire Survivor: Operation Guns DLC.

Official Data[]

Contra Overdrive development description
Equipped with a massive mechanical arm which he uses for close range attacks.

Gallery[]