Body Parts are a type of collectible equipment in Contra: Rogue Corps. They appear in a variety of shapes and rarities and refer to a natural body part that can be replaced for a more powerful one via surgery.
Description[]
Body Parts can enhance the physical and natural abilities of a player character. Like weapon Equipment, Body Parts come in 5 different rarities, noted by the color of the part's hex-patterned background and number of white dots, and possess a number of effect slots available: Common (grey, 1, two slots), Uncommon (green, 2, three slots), Rare (blue, 3, four slots), Epic (purple, 4, five slots), and Legendary (gold, 5, six slots). All Body Parts contain a level, which generally determine the power of the equipped effect, and this level does not change at all once said part is obtained. Effects a Body Part may have are generally random unless otherwise specified and at times, a Body Part may have at least one empty effect slot instead of having all effect slots filled. Some Body Parts are also exclusive to a specific character, in which case these parts tend to have at least one stat specific to that character's unique skill sets (powering up Hungry Beast's mini-pandas' defenses for example).
There are four major Body Parts to enhance:
Each character starts with four Normal Body Parts equipped. These are at Level 1 and have two empty effect slots, carrying no additional effects whatsoever.
Body Parts can be obtained via Mission Accomplished rewards from missions. They are also available to purchase at the Surgery Room's Black Market. Within this Black Market, a player can also sell any Equipment they desire, must like with the Workshop's Equipment shop.
Body Parts are stored in a Body Parts inventory section of the Player's overall inventory. To Equip a Body Part, Surgery Room services are required. The player cannot equip a Body Part already in use by another character. If a Body Part is applied via surgery, the previously equipped Body Part is replaced and returned to the player's inventory.
A Rogue Bonus is available that, when clearing a Mission, fills up the Rogue Bonus meter by a certain amount. Higher Rank Missions fill up the bar faster, and once the bar reaches or surpasses the maximum capacity, a guaranteed Epic or Legendary Body Part is granted. Its level depends on the Mission Rank or Mission when this bonus was obtained. Once fulfilled, the Rogue Bonus meter resets itself, carrying over any leftover amount in the bar for its next activation. Rogue Bonuses are utilized an infinite amount of times.
Prices[]
The following prices apply to Body Parts. Each Body Part's buying price in the Black Market will remain the same by rarity regardless of available effect slots. When selling Body Parts, prices will be determined by both its rarity and available effect slots (more effects applied means more money, aside from one instance).
Slots filled → Rarity ↓
|
0 | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|---|
Common | 100 | 100 | 120 | x | x | x | x |
Uncommon | ??? | 150 | 180 | 210 | x | x | x |
Rare | ??? | 300 | 360 | 420 | 480 | x | x |
Epic | ??? | ??? | ??? | 2800 | 3200 | 3600 | x |
Legendary | ??? | ??? | ??? | 14,000 | 16,000 | 18,000 | 20,000 |
List of Body Parts[]
The following is a list of obtainable Body Parts. Note that effects and levels will always be random, unless otherwise specified. Names appear to be related to where the Body Part was obtained from and are simply aesthetic to the player characters. The exception to this is any names with a character's name in parentheses (to note the part's exclusiveness to a specific playable character, as well as that part having an exclusive character specific effect related to their Skill). Higher Rank Missions yield higher level Body Parts:
- Generic Body Parts
Body Part type and rarity | Possible names | |
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(Brain) ![]() |
Mecha Brain, Muscly Brain, Mutant Brain, Normal Brain, Plastic Brain | |
(Brain) ![]() |
Freak's Brain, Metal Brain, MP Brain, Multi-Core Brain, Trending Brain | |
(Brain) ![]() |
Designer Brain, Explosive Brain, Giant's Brain, LED Brain, Multi-CPU Brain, SMA Brain | Buy for:
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(Brain) ![]() |
Chimera Brain, Diamond Brain, Explosive Brain, High-End Brain, Legend's Brain, Net-Node Brain, Oily Brain, | |
(Brain) ![]() |
Damned Brain, Forbidden Fruit, Pandora's Box | |
(Eyes) ![]() |
Mecha Eyes, Muscly Eyes, Plastic Eyes, | |
(Eyes) ![]() |
Freak's Eyes, MP Eyes, Swimmer's Eyes | |
(Eyes) ![]() |
Bizarre Eyes, Cyber Eyes, Explosive Eyes, Photon Eyes, Pocket Eyes, SMA Eyes | Buy for:
|
(Eyes) ![]() |
Armored Eyes, Photon Eyes, Mind's Eyes, Thermal Eyes, V8 Eyes | |
(Eyes) ![]() |
1.0-32x Scope, Gaze of Stheno, Next-Gen M.I.L.L | |
(Skeleton) ![]() |
Mecha Skeleton, Mutant Skeleton, Normal Skeleton, Plastic Skeleton, | |
(Skeleton) ![]() |
Coated Skeleton, Freak's Skeleton, Metal Skeleton, MP Skeleton, Thin Skeleton, | |
(Skeleton) ![]() |
Pink Skeleton, Rubber Skeleton, SMA Skeleton, Stock Skeleton, Titan 800, | Buy for:
|
(Skeleton) ![]() |
Armor Skeleton, Atomic Skeleton, Chimera Skeleton, Crystal Skeleton, Elastic Skeleton, Layered Skeleton, | |
(Skeleton) ![]() |
Damned Skeleton, Hoplite Skeleton, Hybrid Frame, LM Armor Frame, | |
(Organs) ![]() |
Mecha Organs, Muscly Organs, Mutant Organs, Normal Organs | |
(Organs) ![]() |
Fresh Organs, Metal Organs, MP Organs, Tattooed Organs, | |
(Organs) ![]() |
Electric Organs, Fiend's Organs, Heat Organs, Parasite Evil, SMA Organs, Virus Organs, | Buy for:
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(Organs) ![]() |
Chimera Organs, DSV Organs, High-End Organs, Lazurite Organs, Oily Organs, Turbine Organs, | |
(Organs) ![]() |
Apple-Pie VII, Damned Organs, Penanggalan, |
- Character specific Body Parts
Kaiser | Ms. Harakiri | Hungry Beast | Gentleman |
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Drone Skeleton(Kaiser) | Deadly Skeleton(Ms. Harakiri) | Hawk Skeleton(HB) | |
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- External notes
- Normal parts
- Sell for 100 (zero or one slots filled), 120 for two slots filled. Buy for 600 (two slots filled)
- Uncommon
- Sell for 120, an additional 30 added to sell price for each slot filled. Buy for 900 (three slots filled)
- Rare
- Sell for 240, an additional 60 is added for each filled slot. Buy for 1800 (four slots filled)
- Epic
- Sell for 1600, 40 is added to sell price for each slot filled. Buy for 15000 credits (four slots filled)
Buying prices appear to double as gameplay progresses, mainly due to being higher level (past level 50?)
- Common = 1400 credits
- Uncommon = 2100 credits
- Rare = 4200 credits
- Epic = 35000 Credits
List of effects[]
This is a list of all known effects a Body Part may possess. Some are character specific and will be noted on the Part in parenthesis. Effect values as will always vary unless otherwise specified. The minimums and maximums for each effect's values are currently unknown.
- Bombs + = Increases the starting amount of Bombs
- Bomb Attack = Increases damage from Bombs
- Credits + = Increases the amount of Credits earned from Credit drops by a certain percentage.
- Damage Negation = Currently unknown what Damage Rate: Under does. When a character has a Damage Negation effect applied, there is the listed percentage chance that instead of receiving full damage from a single attack, damage will be reduced to the character only receiving one point of damage. Unknown if this works on 0 HP.
- Dodge Distance = Increases the length of a Dodge.
- Movement Speed = Increases basic movement speed. Can be stacked with Max Strike.
- Movement Speed while aiming = Increases speed when moving and aiming at the same time.
- Speed increase (Harakiri) = Increases Harakiri's movement speed while her skill is active.
- Mini Pandas Attack (HB) = Increases the attack power of Hungry Beast's Mini Pandas summoned via his Skill.
- Mini Pandas HP (HB) = Increases the Health of Hungry Beast's Mini Pandas summoned via his Skill.
- Skill Duration = Increases the lasting timer for a Skill
- Skill Cooldown = Reduces the recharge timer for a Skill, allowing for skills to recharge usage faster.
- Shield Heal = Increases the amount of Health recovered from Shield Hearts.
- SPWeapon Bullets = Raises Special Weapon power. Another effect can increase the amount of starting ammunition for an acquired Special Weapon.
- Reduce Damage = Reduces damage from a certain type of enemy or attribute. The enemies may include the following types: Gunman, Drone, Crab, Obese, Chimera, Big-Mouth, Red Axe, Shieldman, Object, Balloon, Jetpack, MiniBug, Spike Roller.
Affinities include Generic, Venom, Ohmeric, Pyro.
Each Body Part has specific parameters to itself. While most of the above can be applied to any Body Parts, some parts have exclusive parameters.
- Brain = Increases Weapon Switching speed. Gun Mastery +
- Eyes =
- Skeleton = Can possess up to 200+ additional HP (all other Body Parts can have up to 100+ HP)
- Organs =
Official Data[]
- Rogue Corps Pause Menu Game Guide description
- Body Parts can increase character stats when equipped. There are 4 different types of Body Parts: Brain, Eyes, Skeleton, and Organs.
Each character can equip one of each, so 4 Body Parts in total.
There are 5 different rarities: Common, Uncommon, Rare, Epic, and Legendary.
•Effects
Effects are attached to each Body Part where the number of effects attached depends on its rarity (up to 6 effects). A Body Part cannot have duplicated effects, but when different Body Parts with the same effects are equipped, the effects will be summed.
•Body Parts Levels
Body Parts have levels, which doesn't change from when it is obtained.
Body Parts with higher levels are more likely to have more stronger effects.
•Types and Effects
Different Body Part types have different effects which they are likely to be attached. Also, some of the effects can only be found in certain types. Some effects are more powerful depending on the Body Part type.
- Rogue Corps Loading tip - Body Parts
- Equipping strong body parts will make your throws and dodges more powerful.
See also[]
- B.A.D - Another type of Equipment.
- Surgery Room